Changelog:
fixed permadeath bug
goz/mez start at level 5->10
annin starts at level 8->13
goz/mez/annin receive no stat changes from the level increase
beams and spheres give vision around the target point of the spell, or wherever the sphere blows up for 10 seconds
sphere cast ranges 2000->2500, the way they were setup meant the cast range was always shorter than the fall time, and even with 2500 some may still have longer fall time than cast range
fixed buu angry explosion and added an indicator of where he will spawn
kid buu angry explosion now has special effects, including an indicator for where buu will spawn.
buu now absorbs galactic donut from gotenks over the ghosts, to fix hotkey mismatch
fixed some more hs bugs
Download Link
Thursday, 23 April 2015
Saturday, 18 April 2015
DBZ Tribute Stripped Beta 42b
Changelog:
new geti mults - level : mult
20 : 1.25
27 : 1.5
35 : 1.75
42 : 2.0
55 : 2.25
70 : 2.5
85 : 2.75
100 : 3.0
120 : 3.25
140 : 3.5
geti revive time when z fighter not near base 3->5
if geti dies anywhere on the peninsula leading to his star he gets the delayed respawn time (15 seconds) (used to get delayed spawn only if he died within 1000 range of star)
scan powers 15->25 second cd, and fixed its tooltip
Download Link
new geti mults - level : mult
20 : 1.25
27 : 1.5
35 : 1.75
42 : 2.0
55 : 2.25
70 : 2.5
85 : 2.75
100 : 3.0
120 : 3.25
140 : 3.5
geti revive time when z fighter not near base 3->5
if geti dies anywhere on the peninsula leading to his star he gets the delayed respawn time (15 seconds) (used to get delayed spawn only if he died within 1000 range of star)
scan powers 15->25 second cd, and fixed its tooltip
Download Link
DBZ Tribute Stripped Beta 42a
Changelog:
added supreme kai to lookout
fixed respawning characters (geti/androids etc.) in duel (hopefully)
finish buster segment radius 260->350, it is basically wider, but not longer
disabled bebi enter body on targets in a duel
gotenk/trunks hs updated with fusion information
bebi hs updated with body release info
sense help added
sense changed to <sense #> instead of <sense name>
player numbers added to multiboard
known bug: sense will currently show non-senseable enemies, dunno if this is good or bad atm.
piccolo and gohan hs re-fixed to have the ping messages
tooltips standardized for all/most abilities, some mana cost changes, some accuracy changes, mana costs should now be present in all tooltips
burning attack now has 6->7 levels, level 7 costs 7500 mana but gives stun immunity and slows attacked targets by 75 movespeed
gallet gun segment radius 210->230
final flash segment radius 300-> 340
special beam cannon range 1200->1400
dragon fist damage mult 5-> 5.5
dragon fist cooldown 30 -> 31/30/29/28/27
dragon fist mana cost 400/600/900/1300/1800 -> 750/1250/2000/3000/5000
dragon fist cast range 250->300
kamikaze ghosts spawn 300->400 units away from gotenkz
hellzone grenade mana cost 450/650/900/1200/1500/1800/2100 -> 750/1250/2000/3000/4500/7000
hellzone grenade cast range 950->1050
destructo disc deals 50% -> 35% current life
destructo disc mana cost 250/500/750/1000/1250/1500 -> 300/600/900/1500/2250/3000
geti salvage resources gives 250 gold/250 wood -> 600 gold
geti salvage resources cooldown 60->45
geti re-engineer heals 10% -> 17% max hp, gives 4->10 all stats
fixed a distance bug with android energy ball
fixed android energy ball having 9 second extra cooldown at max 2 levels
fixed cast ranges with almost all heroes
bebi gains 3->4 stats with his memory thing skill
krillin scatter bullet mana cost 150/210/300/420/600/900/1300 -> 150/210/300/450/650/1000/1500
big bang cooldown 30 -> 28
Download Link
added supreme kai to lookout
fixed respawning characters (geti/androids etc.) in duel (hopefully)
finish buster segment radius 260->350, it is basically wider, but not longer
disabled bebi enter body on targets in a duel
gotenk/trunks hs updated with fusion information
bebi hs updated with body release info
sense help added
sense changed to <sense #> instead of <sense name>
player numbers added to multiboard
known bug: sense will currently show non-senseable enemies, dunno if this is good or bad atm.
piccolo and gohan hs re-fixed to have the ping messages
tooltips standardized for all/most abilities, some mana cost changes, some accuracy changes, mana costs should now be present in all tooltips
burning attack now has 6->7 levels, level 7 costs 7500 mana but gives stun immunity and slows attacked targets by 75 movespeed
gallet gun segment radius 210->230
final flash segment radius 300-> 340
special beam cannon range 1200->1400
dragon fist damage mult 5-> 5.5
dragon fist cooldown 30 -> 31/30/29/28/27
dragon fist mana cost 400/600/900/1300/1800 -> 750/1250/2000/3000/5000
dragon fist cast range 250->300
kamikaze ghosts spawn 300->400 units away from gotenkz
hellzone grenade mana cost 450/650/900/1200/1500/1800/2100 -> 750/1250/2000/3000/4500/7000
hellzone grenade cast range 950->1050
destructo disc deals 50% -> 35% current life
destructo disc mana cost 250/500/750/1000/1250/1500 -> 300/600/900/1500/2250/3000
geti salvage resources gives 250 gold/250 wood -> 600 gold
geti salvage resources cooldown 60->45
geti re-engineer heals 10% -> 17% max hp, gives 4->10 all stats
fixed a distance bug with android energy ball
fixed android energy ball having 9 second extra cooldown at max 2 levels
fixed cast ranges with almost all heroes
bebi gains 3->4 stats with his memory thing skill
krillin scatter bullet mana cost 150/210/300/420/600/900/1300 -> 150/210/300/450/650/1000/1500
big bang cooldown 30 -> 28
Download Link
Sunday, 12 April 2015
DBZ Tribute Stripped Beta 41
Changelog:
-Fixed Piccolo's slappy hand
-Changed map preview picture (no more popo eyes)
Download Link
Remaining things needed:
-Tournament
-Unally system
-Cell's Lockon/Sense
-Nuke vision granted/Destroy tree's
-w3mmd(wins/losses)
-Goku/Vegeta fusion
-New Chars (after all of this is implemented)
What you can expect in the next ver:
-change sense <name> to sense <number> , and show player numbers on the multiboard
-make nukes destroy trees
-add a 15k mana cost burning attack with stun immunity on it and true strike
-change broly energy punch tooltip to say that units kocked back will knock back other units in their way
-final battle wish around 40 minutes
-android 17 ideas for character
energy absorber, adds % of damage absorbed over duration to allies in aoe for x seconds
-Fixed Piccolo's slappy hand
-Changed map preview picture (no more popo eyes)
Download Link
Remaining things needed:
-Tournament
-Unally system
-Cell's Lockon/Sense
-Nuke vision granted/Destroy tree's
-w3mmd(wins/losses)
-Goku/Vegeta fusion
-New Chars (after all of this is implemented)
What you can expect in the next ver:
-change sense <name> to sense <number> , and show player numbers on the multiboard
-make nukes destroy trees
-add a 15k mana cost burning attack with stun immunity on it and true strike
-change broly energy punch tooltip to say that units kocked back will knock back other units in their way
-final battle wish around 40 minutes
-android 17 ideas for character
energy absorber, adds % of damage absorbed over duration to allies in aoe for x seconds
DBZ Tribute Stripped Beta 40
Changelog:
-cell junior duration 50 -> 35
-cell junior cooldown 110 -> 150
-cell junior stats given per kill 70% -> 75%
-cell juniors have 25% -> 35% of cells stats
-cell junior mana cost 200/400/600/900 -> 500/1000/1500/2000
-Quick movement removed from cell's first and second forms
-cell android 17 & 18 absorb threshold 25% max hp -> 35% max hp
-androids 17 & 18 now have blink activated, they blink once every 60-90 seconds.
-dragonballs added
-scouter assembler now sells dragon radars
-capsule corp added, sells dragon radars and drops one upon death
-fixed cell juniors spawning 1 too many
-cell juniors now spawn with the same hero level as cell
-added ultra perf cell (lockon has to be added still)
Download Link
Were getting close to adding everything missing so you can expect the cool stuff soon.
-cell junior duration 50 -> 35
-cell junior cooldown 110 -> 150
-cell junior stats given per kill 70% -> 75%
-cell juniors have 25% -> 35% of cells stats
-cell junior mana cost 200/400/600/900 -> 500/1000/1500/2000
-Quick movement removed from cell's first and second forms
-cell android 17 & 18 absorb threshold 25% max hp -> 35% max hp
-androids 17 & 18 now have blink activated, they blink once every 60-90 seconds.
-dragonballs added
-scouter assembler now sells dragon radars
-capsule corp added, sells dragon radars and drops one upon death
-fixed cell juniors spawning 1 too many
-cell juniors now spawn with the same hero level as cell
-added ultra perf cell (lockon has to be added still)
Download Link
Were getting close to adding everything missing so you can expect the cool stuff soon.
Friday, 10 April 2015
DBZ Tribute Stripped Beta 36
Changelog:
-fixed bebi model
-fixed lockon out of duels
-fixed machine ram
-fixed ss deadly hammer
-hbtc should kick out saga units when it dies
-bebi summon cooldown 15/14/13 -> 50/45/40
-bebi summon kill stats 18%/20%/22% -> 40%/45%/50%
-bebi summon duration: 120->90
-puipui no longer hero unit, but babidi still gets 200xp for summoning him
-puipui has 100% stat gain from unit kills to babidi
-puipui damage 21-30 -> 40
-yakon stat gain 50% -> 100%
-dabura stat gain 100% ->110%
-buu MKD: (2* int) + 50 per 0.5 seconds -> (6 * int) + 400 every 0.5 seconds
-bebi starting model fixed
-hell's flash tooltip fixed
-broly unthaw stat gain 40 -> 15
-added explosion effect on gotenkz ghosts
-gotenkz ghost explosion radius 300->400
Download Link
Things in mind for upcoming versions:
-might nerf agi soon
-so i guess the stuff on the forecast
-probably develop a system for dragonballs/android teleports so shit doesn't go into unpathable spots
-then maybe ultra perfect cell
-add a new character unless i made more bugs than i fixed
-fixed bebi model
-fixed lockon out of duels
-fixed machine ram
-fixed ss deadly hammer
-hbtc should kick out saga units when it dies
-bebi summon cooldown 15/14/13 -> 50/45/40
-bebi summon kill stats 18%/20%/22% -> 40%/45%/50%
-bebi summon duration: 120->90
-puipui no longer hero unit, but babidi still gets 200xp for summoning him
-puipui has 100% stat gain from unit kills to babidi
-puipui damage 21-30 -> 40
-yakon stat gain 50% -> 100%
-dabura stat gain 100% ->110%
-buu MKD: (2* int) + 50 per 0.5 seconds -> (6 * int) + 400 every 0.5 seconds
-bebi starting model fixed
-hell's flash tooltip fixed
-broly unthaw stat gain 40 -> 15
-added explosion effect on gotenkz ghosts
-gotenkz ghost explosion radius 300->400
Download Link
Things in mind for upcoming versions:
-might nerf agi soon
-so i guess the stuff on the forecast
-probably develop a system for dragonballs/android teleports so shit doesn't go into unpathable spots
-then maybe ultra perfect cell
-add a new character unless i made more bugs than i fixed
Wednesday, 8 April 2015
DBZ Tribute Stripped Beta 35
Changelog:
-Buffed geti tower stat gain 40% -> 45%
None of the following were tested:
-Fixed "hs"
-Fixed slappy handing people out of duels
-Fixed ticketing our of duels
-Dueling an ally will now unally them for the duel
-If you were dead before the duel you will kill yourself if you win
-Units outside a duel can't damage units in a duel, but units in a duel should be able to damage units outside a duel.
Download Link
Bot hosting map as usual SPN01
Clan SPN
-Buffed geti tower stat gain 40% -> 45%
None of the following were tested:
-Fixed "hs"
-Fixed slappy handing people out of duels
-Fixed ticketing our of duels
-Dueling an ally will now unally them for the duel
-If you were dead before the duel you will kill yourself if you win
-Units outside a duel can't damage units in a duel, but units in a duel should be able to damage units outside a duel.
Download Link
Bot hosting map as usual SPN01
Clan SPN
Subscribe to:
Posts (Atom)