Thursday, 23 April 2015

DBZ Tribute Stripped Beta 43

Changelog:
fixed permadeath bug
goz/mez start at level 5->10
annin starts at level 8->13
goz/mez/annin receive no stat changes from the level increase

beams and spheres give vision around the target point of the spell, or wherever the sphere blows up for 10 seconds

sphere cast ranges 2000->2500, the way they were setup meant the cast range was always shorter than the fall time, and even with 2500 some may still have longer fall time than cast range

fixed buu angry explosion and added an indicator of where he will spawn

kid buu angry explosion now has special effects, including an indicator for where buu will spawn.

buu now absorbs galactic donut from gotenks over the ghosts, to fix hotkey mismatch

fixed some more hs bugs

Download Link

Saturday, 18 April 2015

DBZ Tribute Stripped Beta 42b

Changelog:
new geti mults - level : mult
20 : 1.25
27 : 1.5
35 : 1.75
42 : 2.0
55 : 2.25
70 : 2.5
85 : 2.75
100 : 3.0
120 : 3.25
140 : 3.5

geti revive time when z fighter not near base 3->5

if geti dies anywhere on the peninsula leading to his star he gets the delayed respawn time (15 seconds) (used to get delayed spawn only if he died within 1000 range of star)

scan powers 15->25 second cd, and fixed its tooltip

Download Link


DBZ Tribute Stripped Beta 42a

Changelog:
added supreme kai to lookout
fixed respawning characters (geti/androids etc.) in duel (hopefully)
finish buster segment radius 260->350, it is basically wider, but not longer

disabled bebi enter body on targets in a duel

gotenk/trunks hs updated with fusion information
bebi hs updated with body release info
sense help added
sense changed to <sense #> instead of <sense name>
player numbers added to multiboard
known bug: sense will currently show non-senseable enemies, dunno if this is good or bad atm.

piccolo and gohan hs re-fixed to have the ping messages

tooltips standardized for all/most abilities, some mana cost changes, some accuracy changes, mana costs should now be present in all tooltips

burning attack now has 6->7 levels, level 7 costs 7500 mana but gives  stun immunity and slows attacked targets by 75 movespeed

gallet gun segment radius 210->230

final flash segment radius 300-> 340

special beam cannon range 1200->1400

dragon fist damage mult 5-> 5.5
dragon fist cooldown 30 -> 31/30/29/28/27
dragon fist mana cost 400/600/900/1300/1800 -> 750/1250/2000/3000/5000
dragon fist cast range 250->300

kamikaze ghosts spawn 300->400 units away from gotenkz

hellzone grenade mana cost 450/650/900/1200/1500/1800/2100 -> 750/1250/2000/3000/4500/7000

hellzone grenade cast range 950->1050

destructo disc deals 50% -> 35% current life
destructo disc mana cost 250/500/750/1000/1250/1500 -> 300/600/900/1500/2250/3000

geti salvage resources gives 250 gold/250 wood -> 600 gold
geti salvage resources cooldown 60->45
geti re-engineer heals 10% -> 17% max hp, gives 4->10 all stats

fixed a distance bug with android energy ball
fixed android energy ball having 9 second extra cooldown at max 2 levels

fixed cast ranges with almost all heroes
bebi gains 3->4 stats with his memory thing skill
krillin scatter bullet mana cost 150/210/300/420/600/900/1300 -> 150/210/300/450/650/1000/1500

big bang cooldown 30 -> 28


Download Link

Sunday, 12 April 2015

DBZ Tribute Stripped Beta 41

Changelog:
-Fixed Piccolo's slappy hand
-Changed map preview picture (no more popo eyes)

Download Link



Remaining things needed:
-Tournament
-Unally system
-Cell's Lockon/Sense
-Nuke vision granted/Destroy tree's
-w3mmd(wins/losses)
-Goku/Vegeta fusion
-New Chars (after all of this is implemented)


What you can expect in the next ver:
-change sense <name> to sense <number> , and show player numbers on the multiboard

-make nukes destroy trees

-add a 15k mana cost burning attack with stun immunity on it and true strike

-change broly energy punch tooltip to say that units kocked back will knock back other units in their way

-final battle wish around 40 minutes

-android 17 ideas for character

  energy absorber, adds % of damage absorbed over duration to allies in aoe for x seconds

DBZ Tribute Stripped Beta 40

Changelog:
-cell junior duration 50 -> 35
-cell junior cooldown 110 -> 150
-cell junior stats given per kill 70% -> 75%
-cell juniors have 25% -> 35% of cells stats
-cell junior mana cost 200/400/600/900 -> 500/1000/1500/2000
-Quick movement removed from cell's first and second forms
-cell android 17 & 18 absorb threshold 25% max hp -> 35% max hp
-androids 17 & 18 now have blink activated, they blink once every 60-90 seconds.
-dragonballs added
-scouter assembler now sells dragon radars
-capsule corp added, sells dragon radars and drops one upon death
-fixed cell juniors spawning 1 too many
-cell juniors now spawn with the same hero level as cell
-added ultra perf cell (lockon has to be added still)


Download Link


Were getting close to adding everything missing so you can expect the cool stuff soon.

Friday, 10 April 2015

DBZ Tribute Stripped Beta 36

Changelog:
-fixed bebi model
-fixed lockon out of duels
-fixed machine ram
-fixed ss deadly hammer
-hbtc should kick out saga units when it dies
-bebi summon cooldown 15/14/13 -> 50/45/40
-bebi summon kill stats 18%/20%/22% -> 40%/45%/50%
-bebi summon duration: 120->90
-puipui no longer hero unit, but babidi still gets 200xp for summoning him
-puipui has 100% stat gain from unit kills to babidi
-puipui damage 21-30 -> 40
-yakon stat gain 50% -> 100%
-dabura stat gain 100% ->110%
-buu MKD: (2* int) + 50 per 0.5 seconds -> (6 * int) + 400 every 0.5 seconds
-bebi starting model fixed
-hell's flash tooltip fixed
-broly unthaw stat gain 40 -> 15
-added explosion effect on gotenkz ghosts
-gotenkz ghost explosion radius 300->400

Download Link


Things in mind for upcoming versions:
-might nerf agi soon
-so i guess the stuff on the forecast
-probably develop a system for dragonballs/android teleports so shit doesn't go into unpathable spots
-then maybe ultra perfect cell
-add a new character unless i made more bugs than i fixed

Wednesday, 8 April 2015

DBZ Tribute Stripped Beta 35

Changelog:
-Buffed geti tower stat gain 40% -> 45%


None of the following were tested:
-Fixed "hs"
-Fixed slappy handing people out of duels
-Fixed ticketing our of duels
-Dueling an ally will now unally them for the duel
-If you were dead before the duel you will kill yourself if you win
-Units outside a duel can't damage units in a duel, but units in a duel should be able to damage units outside a duel.


Download Link


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